Clockwork Promises
Wake the observatory one sensible promise at a time.
A LITTLE ORIENTATIONHERE’S
HERE’S
THE IDEA.
Choose an unfinished task whose prerequisites are complete. Its energy cost must be affordable before its reward is received. Finish every task with the starting energy and rewards shown. A task can happen once. An unaffordable or premature task changes nothing. Undo lets you explore another order.
Pause, restart and adjust effects inside the player. Automatic previews never save results. Your progress shows its save status while you play.
Get comfortable with the controlsOR FOLLOW A DIFFERENT THOUGHT.
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